TVNET - TVNET X - GZT 3D Projects I Worked as a Designer

3D Broadcast Scenes – Fast & Functional Scene Design for Broadcast Needs

 

The TVNET X 3D Broadcast Scenes projects include a variety of scene designs created through 3D modeling, tailored to the fast-paced needs of modern broadcasting. Below are selected examples designed for GZT, TVNET, and TVNET X, each prepared in a short timeframe and shaped according to specific broadcast requirements.

 

In these projects, the focus was on:

  • Ensuring visual integrity suitable for publication,

  • Developing solutions compatible with rapid production workflows,

  • Utilizing scene structures optimized for technical specifications.

 

The software used includes industry-standard tools such as Autodesk Maya and Unreal Engine 5. These programs were selected for their capabilities in both scene layout and real-time rendering. Each 3D broadcast scene design was built to be simple, functional, and easily integrated into the live broadcast flow.

TVNET X - New World Guide - Documentary

TVNET X - The Element Dropped from the Isparta Plane: Thorium - Documentary

GZT - Syria Sednaya Prison - Documentary

GZT - Syria Sednaya Prison - Documentary

GZT - Did MIT's 3rd man work for the CIA? - Documentary

GZT - Who shot down the Azerbaijani passenger plane and how? - News

TVNET X 3D Broadcast Scenes are primarily used across social media platforms, reflecting real-time needs in digital content production.

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